/* -*- C++ -*- */ /************************************************************************* * Copyright(c) 1995~2005 Masaharu Goto (root-cint@cern.ch) * * For the licensing terms see the file COPYING * ************************************************************************/ #include #include "display2.dll" /* This function is called from a compiled function display */ void displayBody(void) { glClear (GL_COLOR_BUFFER_BIT); glColor3f (1.0, 1.0, 1.0); glBegin(GL_POLYGON); glVertex3f (0.25, 0.25, 0.0); glVertex3f (0.75, 0.25, 0.0); glVertex3f (0.75, 0.75, 0.0); glVertex3f (0.25, 0.75, 0.0); glEnd(); glFlush (); } /* This function is called from a compiled function key */ void keyBody(unsigned char k, int x, int y) { switch (k) { case 27: /* Escape */ exit(0); break; default: return; } glutPostRedisplay(); } void init (void) { glClearColor (0.0, 0.0, 0.0, 0.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); glutInitWindowSize (250, 250); glutInitWindowPosition (100, 100); glutCreateWindow ("hello"); init (); glutDisplayFunc(display); /* call back functions must be precompiled */ glutKeyboardFunc(key); /* call back functions must be precompiled */ printf("\n!!!Move cursor to the graphic window annd press ESC to quit!!!\n"); glutMainLoop(); return 0; }