// @(#)root/base:$Id$ // Authors: Rene Brun, Fons Rademakers 29/07/95 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TMathBase #define ROOT_TMathBase ////////////////////////////////////////////////////////////////////////// // // // TMath Base functions // // // // Define the functions Min, Max, Abs, Sign, Range for all types. // // NB: These functions are unfortunately not available in a portable // // way in std::. // // // // More functions are defined in TMath.h. TMathBase.h is designed to be // // a stable file and used in place of TMath.h in the ROOT miniCore. // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_Rtypes #include "Rtypes.h" #endif namespace TMath { // Abs inline Short_t Abs(Short_t d); inline Int_t Abs(Int_t d); inline Long_t Abs(Long_t d); inline Long64_t Abs(Long64_t d); inline Float_t Abs(Float_t d); inline Double_t Abs(Double_t d); // Even/Odd inline Bool_t Even(Long_t a); inline Bool_t Odd(Long_t a); // Sign inline Short_t Sign(Short_t a, Short_t b); inline Int_t Sign(Int_t a, Int_t b); inline Long_t Sign(Long_t a, Long_t b); inline Long64_t Sign(Long64_t a, Long64_t b); inline Float_t Sign(Float_t a, Float_t b); inline Double_t Sign(Double_t a, Double_t b); // Min, Max of two scalars inline Short_t Min(Short_t a, Short_t b); inline UShort_t Min(UShort_t a, UShort_t b); inline Int_t Min(Int_t a, Int_t b); inline UInt_t Min(UInt_t a, UInt_t b); inline Long_t Min(Long_t a, Long_t b); inline ULong_t Min(ULong_t a, ULong_t b); inline Long64_t Min(Long64_t a, Long64_t b); inline ULong64_t Min(ULong64_t a, ULong64_t b); inline Float_t Min(Float_t a, Float_t b); inline Double_t Min(Double_t a, Double_t b); inline Short_t Max(Short_t a, Short_t b); inline UShort_t Max(UShort_t a, UShort_t b); inline Int_t Max(Int_t a, Int_t b); inline UInt_t Max(UInt_t a, UInt_t b); inline Long_t Max(Long_t a, Long_t b); inline ULong_t Max(ULong_t a, ULong_t b); inline Long64_t Max(Long64_t a, Long64_t b); inline ULong64_t Max(ULong64_t a, ULong64_t b); inline Float_t Max(Float_t a, Float_t b); inline Double_t Max(Double_t a, Double_t b); // Range inline Short_t Range(Short_t lb, Short_t ub, Short_t x); inline Int_t Range(Int_t lb, Int_t ub, Int_t x); inline Long_t Range(Long_t lb, Long_t ub, Long_t x); inline ULong_t Range(ULong_t lb, ULong_t ub, ULong_t x); inline Double_t Range(Double_t lb, Double_t ub, Double_t x); //NextPrime is used by the Core classes. Long_t NextPrime(Long_t x); // Least prime number greater than x } //---- Even/odd ---------------------------------------------------------------- inline Bool_t TMath::Even(Long_t a) { return ! (a & 1); } inline Bool_t TMath::Odd(Long_t a) { return (a & 1); } //---- Abs --------------------------------------------------------------------- inline Short_t TMath::Abs(Short_t d) { return (d >= 0) ? d : Short_t(-d); } inline Int_t TMath::Abs(Int_t d) { return (d >= 0) ? d : -d; } inline Long_t TMath::Abs(Long_t d) { return (d >= 0) ? d : -d; } inline Long64_t TMath::Abs(Long64_t d) { return (d >= 0) ? d : -d; } inline Float_t TMath::Abs(Float_t d) { return (d >= 0) ? d : -d; } inline Double_t TMath::Abs(Double_t d) { return (d >= 0) ? d : -d; } //---- Sign -------------------------------------------------------------------- inline Short_t TMath::Sign(Short_t a, Short_t b) { return (b >= 0) ? Abs(a) : Short_t(-Abs(a)); } inline Int_t TMath::Sign(Int_t a, Int_t b) { return (b >= 0) ? Abs(a) : -Abs(a); } inline Long_t TMath::Sign(Long_t a, Long_t b) { return (b >= 0) ? Abs(a) : -Abs(a); } inline Long64_t TMath::Sign(Long64_t a, Long64_t b) { return (b >= 0) ? Abs(a) : -Abs(a); } inline Float_t TMath::Sign(Float_t a, Float_t b) { return (b >= 0) ? Abs(a) : -Abs(a); } inline Double_t TMath::Sign(Double_t a, Double_t b) { return (b >= 0) ? Abs(a) : -Abs(a); } //---- Min --------------------------------------------------------------------- inline Short_t TMath::Min(Short_t a, Short_t b) { return a <= b ? a : b; } inline UShort_t TMath::Min(UShort_t a, UShort_t b) { return a <= b ? a : b; } inline Int_t TMath::Min(Int_t a, Int_t b) { return a <= b ? a : b; } inline UInt_t TMath::Min(UInt_t a, UInt_t b) { return a <= b ? a : b; } inline Long_t TMath::Min(Long_t a, Long_t b) { return a <= b ? a : b; } inline ULong_t TMath::Min(ULong_t a, ULong_t b) { return a <= b ? a : b; } inline Long64_t TMath::Min(Long64_t a, Long64_t b) { return a <= b ? a : b; } inline ULong64_t TMath::Min(ULong64_t a, ULong64_t b) { return a <= b ? a : b; } inline Float_t TMath::Min(Float_t a, Float_t b) { return a <= b ? a : b; } inline Double_t TMath::Min(Double_t a, Double_t b) { return a <= b ? a : b; } //---- Max --------------------------------------------------------------------- inline Short_t TMath::Max(Short_t a, Short_t b) { return a >= b ? a : b; } inline UShort_t TMath::Max(UShort_t a, UShort_t b) { return a >= b ? a : b; } inline Int_t TMath::Max(Int_t a, Int_t b) { return a >= b ? a : b; } inline UInt_t TMath::Max(UInt_t a, UInt_t b) { return a >= b ? a : b; } inline Long_t TMath::Max(Long_t a, Long_t b) { return a >= b ? a : b; } inline ULong_t TMath::Max(ULong_t a, ULong_t b) { return a >= b ? a : b; } inline Long64_t TMath::Max(Long64_t a, Long64_t b) { return a >= b ? a : b; } inline ULong64_t TMath::Max(ULong64_t a, ULong64_t b) { return a >= b ? a : b; } inline Float_t TMath::Max(Float_t a, Float_t b) { return a >= b ? a : b; } inline Double_t TMath::Max(Double_t a, Double_t b) { return a >= b ? a : b; } //---- Range ------------------------------------------------------------------- inline Short_t TMath::Range(Short_t lb, Short_t ub, Short_t x) { return x < lb ? lb : (x > ub ? ub : x); } inline Int_t TMath::Range(Int_t lb, Int_t ub, Int_t x) { return x < lb ? lb : (x > ub ? ub : x); } inline Long_t TMath::Range(Long_t lb, Long_t ub, Long_t x) { return x < lb ? lb : (x > ub ? ub : x); } inline ULong_t TMath::Range(ULong_t lb, ULong_t ub, ULong_t x) { return x < lb ? lb : (x > ub ? ub : x); } inline Double_t TMath::Range(Double_t lb, Double_t ub, Double_t x) { return x < lb ? lb : (x > ub ? ub : x); } #endif