#include "G__ci.h" #include "Api.h" #include "FastAllocString.h" #ifndef __CINT__ static const char *what = WHAT; #endif static int stlLoader() { G__ClassInfo cl("TSystem"); if (cl.IsValid() && strlen(WHAT)<1000) { G__FastAllocString buf; buf.Format("\"lib%sDict\"",what); G__CallFunc func; long offset; func.SetFuncProto(&cl,"Load","const char*",&offset); if (func.InterfaceMethod()) { long tmp = G__int(G__calc("gSystem")); void * gsystem = (void*)tmp; func.SetArgs(buf); func.Exec(gsystem); } } return 0; } static int sltLoad = stlLoader();