// @(#)root/thread:$Id$ // Author: Victor Perev 10/08/97 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TThreadImp #define ROOT_TThreadImp ////////////////////////////////////////////////////////////////////////// // // // TThreadImp // // // // This class implements threads. A thread is an execution environment // // much lighter than a process. A single process can have multiple // // threads. The actual work is done via the TThreadImp class (either // // TPosixThread or TWin32Thread). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TObject #include "TObject.h" #endif #ifndef ROOT_TThread #include "TThread.h" #endif class TThreadImp : public TObject { public: TThreadImp() { } virtual ~TThreadImp() { } virtual Int_t Join(TThread *th, void **ret) = 0; virtual Long_t SelfId() = 0; virtual Int_t Run(TThread *th) = 0; virtual Int_t Kill(TThread *th) = 0; virtual Int_t SetCancelOff() = 0; virtual Int_t SetCancelOn() = 0; virtual Int_t SetCancelAsynchronous() = 0; virtual Int_t SetCancelDeferred() = 0; virtual Int_t CancelPoint() = 0; virtual Int_t CleanUpPush(void **main, void *free,void *arg) = 0; virtual Int_t CleanUpPop(void **main, Int_t exe) = 0; virtual Int_t CleanUp(void **main) = 0; virtual Int_t Exit(void *ret) = 0; ClassDef(TThreadImp,0) // ThreadImp class }; #endif