// @(#)root/qt:$Id$ // Author: Valeri Fine 21/01/2002 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * Copyright (C) 2002 by Valeri Fine. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TGQtDummy // // // // Dummy implementations of the Qt graphics system interface. // // // ////////////////////////////////////////////////////////////////////////// #include "TGQt.h" Window_t TGQt::GetPrimarySelectionOwner(){return 0;} void TGQt::SetPrimarySelectionOwner(Window_t /*id*/){;} void TGQt::ConvertPrimarySelection(Window_t /*id*/, Atom_t /*clipboard*/, Time_t /*when*/){;} void TGQt::FreeFontStruct(FontStruct_t /*fs*/){;} void TGQt::FreeColor(Colormap_t /*cmap*/, ULong_t /*pixel*/){;} Int_t TGQt::AddWindow(ULong_t /*qwid*/, UInt_t /*w*/, UInt_t /*h*/){return 0;} void TGQt::RemoveWindow(ULong_t /*qwid*/){;} Handle_t TGQt::GetNativeEvent() const { return 0; } #if ROOT_VERSION_CODE < ROOT_VERSION(4,01,01) // ------------------- OpenGL interface ------------------------ Window_t TGQt::CreateGLWindow(Window_t /*wind*/, Visual_t /*visual*/, Int_t /*depth*/){return 0;} ULong_t TGQt::wglCreateContext(Window_t /*wind*/){return 0;} void TGQt::wglDeleteContext(ULong_t /*ctx*/){} void TGQt::wglMakeCurrent(Window_t /*wind*/, ULong_t /*ctx*/){} void TGQt::wglSwapLayerBuffers(Window_t /*wind*/, UInt_t /*mode*/){} void TGQt::glViewport(Int_t /*x0*/, Int_t /*y0*/, Int_t /*x1*/, Int_t /*y1*/){} void TGQt::glClearIndex(Float_t /*fParam*/){} void TGQt::glClearColor(Float_t /*red*/, Float_t /*green*/, Float_t /*blue*/, Float_t /*alpha*/){} void TGQt::glDrawBuffer(UInt_t /*mode*/){} void TGQt::glClear(UInt_t /*mode*/){} void TGQt::glDisable(UInt_t /*mode*/){} void TGQt::glEnable(UInt_t /*mode*/){} void TGQt::glFlush(){} void TGQt::glFrontFace(UInt_t /*mode*/){} void TGQt::glNewList(UInt_t /*list*/, UInt_t /*mode*/){} void TGQt::glGetBooleanv(UInt_t /*mode*/, UChar_t * /*bRet*/){} void TGQt::glGetDoublev(UInt_t /*mode*/, Double_t * /*dRet*/){} void TGQt::glGetFloatv(UInt_t /*mode*/, Float_t * /*fRet*/){} void TGQt::glGetIntegerv(UInt_t /*mode*/, Int_t * /*iRet*/){} Int_t TGQt::glGetError(){return -1;} void TGQt::glEndList(){} void TGQt::glBegin(UInt_t /*mode*/){} void TGQt::glEnd(){} void TGQt::glPushMatrix(){} void TGQt::glPopMatrix(){} void TGQt::glRotated(Double_t /*angle*/, Double_t /*x*/, Double_t /*y*/, Double_t /*z*/){} void TGQt::glTranslated(Double_t /*x*/, Double_t /*y*/, Double_t /*z*/){} void TGQt::glMultMatrixd(const Double_t * /*matrix*/){} void TGQt::glColor3fv(const Float_t * /*color*/){} void TGQt::glVertex3f(Float_t /*x*/, Float_t /*y*/, Float_t /*z*/){} void TGQt::glVertex3fv(const Float_t * /*vert*/){} void TGQt::glIndexi(Int_t /*index*/){} void TGQt::glPointSize(Float_t /*size*/){} void TGQt::glLineWidth(Float_t /*width*/){} void TGQt::glDeleteLists(UInt_t /*list*/, Int_t /*sizei*/){} UInt_t TGQt::glGenLists(UInt_t /*list*/){return UInt_t(-1);} void TGQt::glCallList(UInt_t /*list*/){} void TGQt::glMatrixMode(UInt_t /*mode*/){} void TGQt::glLoadIdentity(){} void TGQt::glFrustum(Double_t /*min_0*/, Double_t /*max_0*/, Double_t /*min_1*/, Double_t /*max_1*/, Double_t /*dnear*/, Double_t /*dfar*/){} void TGQt::glOrtho(Double_t /*min_0*/, Double_t /*max_0*/, Double_t /*min_1*/, Double_t /*max_1*/, Double_t /*dnear*/, Double_t /*dfar*/){} void TGQt::glCullFace(UInt_t /*mode*/){} void TGQt::glPolygonMode(UInt_t /*face*/, UInt_t /*mode*/){} void TGQt::glLoadMatrixd(const Double_t * /*matrix*/){} void TGQt::glShadeModel(UInt_t /*mode*/){} void TGQt::glNormal3fv(const Float_t * /*norm*/){} #endif