add_subdirectory(g3d) # special CMakeLists.txt if(NOT WIN32 AND x11) add_subdirectory(x3d) # special CMakeLists.txt endif() if (opengl) add_subdirectory(eve) # special CMakeLists.txt add_subdirectory(gl) # special CMakeLists.txt if(builtin_glew) add_subdirectory(glew) endif() if(builtin_ftgl) add_subdirectory(ftgl) endif() add_subdirectory(gviz3d) # special CMakeLists.txt endif()