// @(#)root/mathcore:$Id$ // Authors: W. Brown, M. Fischler, L. Moneta 2005 #ifdef __CINT__ #pragma link off all globals; #pragma link off all classes; #pragma link off all functions; #pragma link C++ nestedclass; #pragma link C++ nestedtypedef; #pragma link C++ namespace ROOT; #pragma link C++ namespace ROOT::Math; #pragma link C++ class ROOT::Math::Cartesian2D+; #pragma link C++ class ROOT::Math::Polar2D+; #pragma link C++ class ROOT::Math::Cartesian3D+; #pragma link C++ class ROOT::Math::Polar3D+; #pragma link C++ class ROOT::Math::Cylindrical3D+; #pragma link C++ class ROOT::Math::CylindricalEta3D+; #pragma link C++ class ROOT::Math::DefaultCoordinateSystemTag+; #pragma link C++ class ROOT::Math::LocalCoordinateSystemTag+; #pragma link C++ class ROOT::Math::GlobalCoordinateSystemTag+; #pragma link C++ class ROOT::Math::DisplacementVector2D >+; #pragma link C++ class ROOT::Math::DisplacementVector2D >+; #pragma link C++ class ROOT::Math::PositionVector2D >+; #pragma link C++ class ROOT::Math::PositionVector2D >+; #pragma link C++ class ROOT::Math::DisplacementVector3D >+; #pragma link C++ class ROOT::Math::DisplacementVector3D >+; #pragma link C++ class ROOT::Math::DisplacementVector3D >+; #pragma link C++ class ROOT::Math::DisplacementVector3D >+; #pragma link C++ class ROOT::Math::PositionVector3D >+; #pragma link C++ class ROOT::Math::PositionVector3D >+; #pragma link C++ class ROOT::Math::PositionVector3D >+; #pragma link C++ class ROOT::Math::PositionVector3D >+; #if 0 // Work around CINT and autoloader deficiency with template default parameter // Those requests are solely for rlibmap, they do no need to be seen by rootcint. #pragma link C++ class ROOT::Math::DisplacementVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::DisplacementVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::DisplacementVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::DisplacementVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::PositionVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::PositionVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::PositionVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #pragma link C++ class ROOT::Math::PositionVector3D,ROOT::Math::DefaultCoordinateSystemTag >+; #endif #pragma link C++ class ROOT::Math::PxPyPzE4D+; #pragma link C++ class ROOT::Math::PtEtaPhiE4D+; #pragma link C++ class ROOT::Math::PxPyPzM4D+; #pragma link C++ class ROOT::Math::PtEtaPhiM4D+; //#pragma link C++ class ROOT::Math::EEtaPhiMSystem+; //#pragma link C++ class ROOT::Math::PtEtaPhiMSystem+; #pragma link C++ class ROOT::Math::LorentzVector >+; #pragma link C++ class ROOT::Math::LorentzVector >+; #pragma link C++ class ROOT::Math::LorentzVector >+; #pragma link C++ class ROOT::Math::LorentzVector >+; // rotations //#ifdef LATER #pragma link C++ class ROOT::Math::Rotation3D+; #pragma link C++ class ROOT::Math::AxisAngle+; #pragma link C++ class ROOT::Math::EulerAngles+; #pragma link C++ class ROOT::Math::Quaternion+; #pragma link C++ class ROOT::Math::RotationZYX+; #pragma link C++ class ROOT::Math::RotationX+; #pragma link C++ class ROOT::Math::RotationY+; #pragma link C++ class ROOT::Math::RotationZ+; #pragma link C++ class ROOT::Math::LorentzRotation+; #pragma link C++ class ROOT::Math::Boost+; #pragma link C++ class ROOT::Math::BoostX+; #pragma link C++ class ROOT::Math::BoostY+; #pragma link C++ class ROOT::Math::BoostZ+; #pragma link C++ class ROOT::Math::Plane3D+; #pragma link C++ class ROOT::Math::Transform3D+; #pragma link C++ class ROOT::Math::Translation3D+; //#endif #pragma link C++ typedef ROOT::Math::XYVector; #pragma link C++ typedef ROOT::Math::Polar2DVector; #pragma link C++ typedef ROOT::Math::XYPoint; #pragma link C++ typedef ROOT::Math::Polar2DPoint; #pragma link C++ typedef ROOT::Math::XYZVector; #pragma link C++ typedef ROOT::Math::RhoEtaPhiVector; #pragma link C++ typedef ROOT::Math::Polar3DVector; #pragma link C++ typedef ROOT::Math::XYZPoint; #pragma link C++ typedef ROOT::Math::RhoEtaPhiPoint; #pragma link C++ typedef ROOT::Math::Polar3DPoint; #pragma link C++ typedef ROOT::Math::XYZTVector; #pragma link C++ typedef ROOT::Math::PtEtaPhiEVector; #pragma link C++ typedef ROOT::Math::PxPyPzMVector; #pragma link C++ typedef ROOT::Math::PtEtaPhiMVector; // dictionary for points and vectors functions #include "LinkDef_Vector3D.h" #include "LinkDef_Point3D.h" #include "LinkDef_Vector4D.h" #include "LinkDef_Rotation.h" #ifndef _WIN32 // for std::vector of genvectors #include "LinkDef_GenVector2.h" #endif // utility functions #pragma link C++ namespace ROOT::Math::VectorUtil; #endif