#ifndef CONSTANTS_INCLUDED #define CONSTANTS_INCLUDED namespace ROOT { namespace iOS { namespace Browser { /////////////////////////////////////////////////////////////////////// //Pad's geometry: sizes, positioins. //'L' postfix is for landscape, 'P' is for portrait //device orientation. ////Main view (self.view for ROOTObjectController): //X and Y are the same for portrait and landscape orientation. extern const float viewX; extern const float viewY; //portrait - 768 x 1004 (20 Y pixels are taken by iOS). extern const float viewWP; extern const float viewHP; //landscape - 1024 x 748 (20 Y pixels are taken by iOS). extern const float viewWL; extern const float viewHL; ////Scroll view: //X and Y are the same for landscape and portrait. extern const float scrollX; extern const float scrollY; //portrait - 768 x 960 (44 Y pixels from parent are taken by navigation bar). extern const float scrollWP; extern const float scrollHP; //landscape - 1024 x 704 (44 Y pixels from parent are taken by navigation bar). extern const float scrollWL; extern const float scrollHL; //Default pad's width and height, //when not zoomed, without editor //or with editor in landscape orientation. extern const float padW; extern const float padH; //This is pad's width and height, when //pad is not zoomed and editor is visible, //device orientation is portrait. extern const float padWSmall; extern const float padHSmall; extern const float padXNoEditorP; extern const float padYNoEditorP; extern const float padXNoEditorL; extern const float padYNoEditorL; //X and Y for pad (no zoom) with editor in portrait orientation: extern const float padXWithEditorP; extern const float padYWithEditorP; //X and Y for pad (no zoom) with editor in landscape orientation: extern const float padXWithEditorL; extern const float padYWithEditorL; /////////////////////////////////////////////////////////////////////// //Editor's constants; enum { nROOTDefaultColors = 16 }; extern const double predefinedFillColors[nROOTDefaultColors][3]; //Color indices in a standard ROOT's color selection control. extern const unsigned colorIndices[nROOTDefaultColors]; //Constant for TAttFill, never defined in ROOT, I have to define it here. extern const unsigned stippleBase; //This does not have const qualifier, but set only once during startup (by application delegate). extern bool deviceIsiPad3; }//namespace Browser }//namespace iOS }//namespace ROOT #endif