// Render a TF2 looking like a rose. // Author: Timur Pocheptsov void glrose() { //Define and set user's palette, //use polar system. const Int_t paletteSize = 10; Float_t rgb[paletteSize * 3] = {0.80f, 0.55f, 0.40f, 0.85f, 0.60f, 0.45f, 0.90f, 0.65f, 0.50f, 0.95f, 0.70f, 0.55f, 1.f, 0.75f, 0.60f, 1.f, 0.80f, 0.65f, 1.f, 0.85f, 0.70f, 1.f, 0.90f, 0.75f, 1.f, 0.95f, 0.80f, 1.f, 1.f, 0.85f}; Int_t palette[paletteSize] = {0}; for (Int_t i = 0; i < paletteSize; ++i) palette[i] = TColor::GetColor(rgb[i * 3], rgb[i * 3 + 1], rgb[i * 3 + 2]); gStyle->SetPalette(paletteSize, palette); gStyle->SetCanvasPreferGL(1); TCanvas *cnv = new TCanvas("glc", "Surface sample", 200, 10, 600, 550); TPaveLabel *title = new TPaveLabel(0.04, 0.86, 0.96, 0.98, "\"glsurf2pol\" option + user defined palette."); title->SetFillColor(32); title->Draw(); TPad *rosePad = new TPad("box", "box", 0.04, 0.04, 0.96, 0.8); rosePad->Draw(); TF2 *fun = new TF2("a", "cos(y)*sin(x)+cos(x)*sin(y)", -6, 6, -6, 6); fun->SetContour(paletteSize); fun->SetNpx(30); fun->SetNpy(30); rosePad->cd(); fun->Draw("glsurf2pol"); }