// This draws the Mathematical Symbols letters as a table and save the result // as GIF, PS, PDF and SVG files. //Author: Rene Brun void latex5() { TCanvas *c1 = new TCanvas("mathsymb","Mathematical Symbols",600,600); TLatex l; l.SetTextSize(0.03); // Draw First Column l.SetTextAlign(12); float y, step, x1, x2; y = 0.96; step = 0.0465; x1 = 0.02; x2 = x1+0.04; l.DrawLatex(x1, y, "#club") ; l.DrawText(x2, y, "#club"); y -= step ; l.DrawLatex(x1, y, "#voidn") ; l.DrawText(x2, y, "#voidn"); y -= step ; l.DrawLatex(x1, y, "#leq") ; l.DrawText(x2, y, "#leq"); y -= step ; l.DrawLatex(x1, y, "#approx") ; l.DrawText(x2, y, "#approx"); y -= step ; l.DrawLatex(x1, y, "#in") ; l.DrawText(x2, y, "#in"); y -= step ; l.DrawLatex(x1, y, "#supset") ; l.DrawText(x2, y, "#supset"); y -= step ; l.DrawLatex(x1, y, "#cap") ; l.DrawText(x2, y, "#cap"); y -= step ; l.DrawLatex(x1, y, "#ocopyright") ; l.DrawText(x2, y, "#ocopyright"); y -= step ; l.DrawLatex(x1, y, "#trademark") ; l.DrawText(x2, y, "#trademark"); y -= step ; l.DrawLatex(x1, y, "#times") ; l.DrawText(x2, y, "#times"); y -= step ; l.DrawLatex(x1, y, "#bullet") ; l.DrawText(x2, y, "#bullet"); y -= step ; l.DrawLatex(x1, y, "#voidb") ; l.DrawText(x2, y, "#voidb"); y -= step ; l.DrawLatex(x1, y, "#doublequote") ; l.DrawText(x2, y, "#doublequote"); y -= step ; l.DrawLatex(x1, y, "#lbar") ; l.DrawText(x2, y, "#lbar"); y -= step ; l.DrawLatex(x1, y, "#arcbottom") ; l.DrawText(x2, y, "#arcbottom"); y -= step ; l.DrawLatex(x1, y, "#downarrow") ; l.DrawText(x2, y, "#downarrow"); y -= step ; l.DrawLatex(x1, y, "#leftrightarrow") ; l.DrawText(x2, y, "#leftrightarrow"); y -= step ; l.DrawLatex(x1, y, "#Downarrow") ; l.DrawText(x2, y, "#Downarrow"); y -= step ; l.DrawLatex(x1, y, "#Leftrightarrow") ; l.DrawText(x2, y, "#Leftrightarrow"); y -= step ; l.DrawLatex(x1, y, "#void8") ; l.DrawText(x2, y, "#void8"); y -= step ; l.DrawLatex(x1, y, "#hbar") ; l.DrawText(x2, y, "#hbar"); // Draw Second Column y = 0.96; step = 0.0465; x1 = 0.27; x2 = x1+0.04; l.DrawLatex(x1, y, "#diamond") ; l.DrawText(x2, y, "#diamond"); y -= step ; l.DrawLatex(x1, y, "#aleph") ; l.DrawText(x2, y, "#aleph"); y -= step ; l.DrawLatex(x1, y, "#geq") ; l.DrawText(x2, y, "#geq"); y -= step ; l.DrawLatex(x1, y, "#neq") ; l.DrawText(x2, y, "#neq"); y -= step ; l.DrawLatex(x1, y, "#notin") ; l.DrawText(x2, y, "#notin"); y -= step ; l.DrawLatex(x1, y, "#subseteq") ; l.DrawText(x2, y, "#subseteq"); y -= step ; l.DrawLatex(x1, y, "#cup") ; l.DrawText(x2, y, "#cup"); y -= step ; l.DrawLatex(x1, y, "#copyright") ; l.DrawText(x2, y, "#copyright"); y -= step ; l.DrawLatex(x1, y, "#void3") ; l.DrawText(x2, y, "#void3"); y -= step ; l.DrawLatex(x1, y, "#divide") ; l.DrawText(x2, y, "#divide"); y -= step ; l.DrawLatex(x1, y, "#circ") ; l.DrawText(x2, y, "#circ"); y -= step ; l.DrawLatex(x1, y, "#infty") ; l.DrawText(x2, y, "#infty"); y -= step ; l.DrawLatex(x1, y, "#angle") ; l.DrawText(x2, y, "#angle"); y -= step ; l.DrawLatex(x1, y, "#cbar") ; l.DrawText(x2, y, "#cbar"); y -= step ; l.DrawLatex(x1, y, "#arctop") ; l.DrawText(x2, y, "#arctop"); y -= step ; l.DrawLatex(x1, y, "#leftarrow") ; l.DrawText(x2, y, "#leftarrow"); y -= step ; l.DrawLatex(x1, y, "#otimes") ; l.DrawText(x2, y, "#otimes"); y -= step ; l.DrawLatex(x1, y, "#Leftarrow") ; l.DrawText(x2, y, "#Leftarrow"); y -= step ; l.DrawLatex(x1, y, "#prod") ; l.DrawText(x2, y, "#prod"); y -= step ; l.DrawLatex(x1, y, "#Box") ; l.DrawText(x2, y, "#Box"); y -= step ; l.DrawLatex(x1, y, "#parallel") ; l.DrawText(x2, y, "#parallel"); // Draw Third Column y = 0.96; step = 0.0465; x1 = 0.52; x2 = x1+0.04; l.DrawLatex(x1, y, "#heart") ; l.DrawText(x2, y, "#heart"); y -= step ; l.DrawLatex(x1, y, "#Jgothic") ; l.DrawText(x2, y, "#Jgothic"); y -= step ; l.DrawLatex(x1, y, "#LT") ; l.DrawText(x2, y, "#LT"); y -= step ; l.DrawLatex(x1, y, "#equiv") ; l.DrawText(x2, y, "#equiv"); y -= step ; l.DrawLatex(x1, y, "#subset") ; l.DrawText(x2, y, "#subset"); y -= step ; l.DrawLatex(x1, y, "#supseteq") ; l.DrawText(x2, y, "#supseteq"); y -= step ; l.DrawLatex(x1, y, "#wedge") ; l.DrawText(x2, y, "#wedge"); y -= step ; l.DrawLatex(x1, y, "#oright") ; l.DrawText(x2, y, "#oright"); y -= step ; l.DrawLatex(x1, y, "#AA") ; l.DrawText(x2, y, "#AA"); y -= step ; l.DrawLatex(x1, y, "#pm") ; l.DrawText(x2, y, "#pm"); y -= step ; l.DrawLatex(x1, y, "#3dots") ; l.DrawText(x2, y, "#3dots"); y -= step ; l.DrawLatex(x1, y, "#nabla") ; l.DrawText(x2, y, "#nabla"); y -= step ; l.DrawLatex(x1, y, "#downleftarrow") ; l.DrawText(x2, y, "#downleftarrow"); y -= step ; l.DrawLatex(x1, y, "#topbar") ; l.DrawText(x2, y, "#topbar"); y -= step ; l.DrawLatex(x1, y, "#arcbar") ; l.DrawText(x2, y, "#arcbar"); y -= step ; l.DrawLatex(x1, y, "#uparrow") ; l.DrawText(x2, y, "#uparrow"); y -= step ; l.DrawLatex(x1, y, "#oplus") ; l.DrawText(x2, y, "#oplus"); y -= step ; l.DrawLatex(x1, y, "#Uparrow") ; l.DrawText(x2, y, "#Uparrow"); y -= step ; l.DrawLatex(x1, y-0.01, "#sum") ; l.DrawText(x2, y, "#sum"); y -= step ; l.DrawLatex(x1, y, "#perp") ; l.DrawText(x2, y, "#perp"); // Draw Fourth Column y = 0.96; step = 0.0465; x1 = 0.77; x2 = x1+0.04; l.DrawLatex(x1, y, "#spade") ; l.DrawText(x2, y, "#spade"); y -= step ; l.DrawLatex(x1, y, "#Rgothic") ; l.DrawText(x2, y, "#Rgothic"); y -= step ; l.DrawLatex(x1, y, "#GT") ; l.DrawText(x2, y, "#GT"); y -= step ; l.DrawLatex(x1, y, "#propto") ; l.DrawText(x2, y, "#propto"); y -= step ; l.DrawLatex(x1, y, "#notsubset") ; l.DrawText(x2, y, "#notsubset"); y -= step ; l.DrawLatex(x1, y, "#oslash") ; l.DrawText(x2, y, "#oslash"); y -= step ; l.DrawLatex(x1, y, "#vee") ; l.DrawText(x2, y, "#vee"); y -= step ; l.DrawLatex(x1, y, "#void1") ; l.DrawText(x2, y, "#void1"); y -= step ; l.DrawLatex(x1, y, "#aa") ; l.DrawText(x2, y, "#aa"); y -= step ; l.DrawLatex(x1, y, "#/") ; l.DrawText(x2, y, "#/"); y -= step ; l.DrawLatex(x1, y, "#upoint") ; l.DrawText(x2, y, "#upoint"); y -= step ; l.DrawLatex(x1, y, "#partial") ; l.DrawText(x2, y, "#partial"); y -= step ; l.DrawLatex(x1, y, "#corner") ; l.DrawText(x2, y, "#corner"); y -= step ; l.DrawLatex(x1, y, "#ltbar") ; l.DrawText(x2, y, "#ltbar"); y -= step ; l.DrawLatex(x1, y, "#bottombar") ; l.DrawText(x2, y, "#bottombar"); y -= step ; l.DrawLatex(x1, y, "#rightarrow") ; l.DrawText(x2, y, "#rightarrow"); y -= step ; l.DrawLatex(x1, y, "#surd") ; l.DrawText(x2, y, "#surd"); y -= step ; l.DrawLatex(x1, y, "#Rightarrow") ; l.DrawText(x2, y, "#Rightarrow"); y -= step ; l.DrawLatex(x1, y-0.015, "#int") ; l.DrawText(x2, y, "#int"); y -= step ; l.DrawLatex(x1, y, "#odot") ; l.DrawText(x2, y, "#odot"); // Save the picture in various formats c1->Print("mathsymb.ps"); c1->Print("mathsymb.gif"); c1->Print("mathsymb.pdf"); c1->Print("mathsymb.svg"); }