// This macro makes use of some basic graphics primitives such as line, arrow // and text. It as been written using the TCanvas ToolBar to produce a first // draft and was then modified for fine adjustments. Note also the use // of C funtions. They allow to simplify the macro reading and editing by // avoiding code repetition or defining some graphics attributes in one single // place. This technique to generate drawings may appear not very user friendly // compare to all the "wysiwyg" graphics editors available. In some cases it can // be more powerful than a GUI interface because it allows to generate very // precise drawing and using computation to generate them. //Author: Olivier Couet void mass_spectrum() { TCanvas *C = new TCanvas("C","C",800,500); hline (0.10,0.25); hline (0.10,0.80); hline (0.30,0.90); hline (0.30,0.35); hline (0.45,0.60); hline (0.58,0.68); hline (0.73,0.70); hline (0.89,0.75); arrow(0.32, 0.90, 0.32, 0.35, 1); arrow(0.34, 0.90, 0.34, 0.35, 1); arrow(0.36, 0.90, 0.36, 0.60, 1); arrow(0.38, 0.90, 0.38, 0.70, 1); arrow(0.30, 0.90, 0.18, 0.25, 1); arrow(0.30, 0.35, 0.19, 0.25, 1); arrow(0.40, 0.90, 0.47, 0.61, 1); arrow(0.15, 0.25, 0.15, 0.19, 1); arrow(0.15, 0.80, 0.15, 0.74, 1); arrow(0.50, 0.60, 0.50, 0.54, 1); arrow(0.60, 0.68, 0.60, 0.62, 1); arrow(0.94, 0.75, 0.94, 0.69, 1); arrow(0.32, 0.35, 0.32, 0.19, 1); arrow(0.36, 0.35, 0.36, 0.19, 1); arrow(0.38, 0.35, 0.38, 0.19, 1); arrow(0.40, 0.90, 0.60, 0.68, 1); arrow(0.40, 0.90, 0.90, 0.75, 1); arrow(0.45, 0.60, 0.35, 0.35, 1); arrow(0.30, 0.90, 0.18, 0.80, 2); arrow(0.67, 0.68, 0.36, 0.35, 1); arrow(0.78, 0.70, 0.37, 0.35, 2); arrow(0.91, 0.75, 0.39, 0.35, 1); TLatex l1; l1.SetTextSize(0.035); l1.SetTextAlign(22); l1.SetTextFont(132); l1.DrawLatex(0.15, 0.73, "hadrons"); l1.DrawLatex(0.15, 0.18, "hadrons"); l1.DrawLatex(0.32, 0.18, "hadrons"); l1.DrawLatex(0.38, 0.59, "hadrons"); l1.DrawLatex(0.50, 0.53, "hadrons"); l1.DrawLatex(0.94, 0.68, "hadrons"); l1.DrawLatex(0.58, 0.62, "hadrons"); l1.DrawLatex(0.41, 0.18, "radiative"); TLatex l2; l2.SetTextSize(0.038); l2.SetTextAlign(22); l2.SetTextFont(132); l2.DrawLatex(0.07, 0.08, "#font[12]{J^{PC}} ="); l2.DrawLatex(0.15, 0.08, "0^{-+}"); l2.DrawLatex(0.35, 0.08, "1^{--}"); l2.DrawLatex(0.50, 0.08, "0^{++}"); l2.DrawLatex(0.62, 0.08, "1^{++}"); l2.DrawLatex(0.77, 0.08, "1^{+-}"); l2.DrawLatex(0.93, 0.08, "2^{++}"); l2.DrawLatex(0.15, 0.83, "#eta_{c}(2S)"); l2.DrawLatex(0.15, 0.28, "#eta_{c}(1S)"); l2.DrawLatex(0.35, 0.93, "#psi(2S)"); l2.DrawLatex(0.45, 0.35, "#font[12]{J}/#psi(1S)"); l2.DrawLatex(0.51, 0.63, "#chi_{c0}(1P)"); l2.DrawLatex(0.63, 0.71, "#chi_{c1}(1P)"); l2.DrawLatex(0.78, 0.73, "h_{c1}(1P)"); l2.DrawLatex(0.94, 0.78, "#chi_{c2}(1P)"); TLatex l3; l3.SetTextSize(0.037); l3.SetTextAlign(11); l3.SetTextFont(132); l3.DrawLatex(0.23, 0.86, "#font[152]{g}"); l3.DrawLatex(0.23, 0.57, "#font[152]{g}"); l3.DrawLatex(0.44, 0.77, "#font[152]{g}"); l3.DrawLatex(0.40, 0.50, "#font[152]{g}"); l3.DrawLatex(0.45, 0.46, "#font[152]{g}"); l3.DrawLatex(0.71, 0.61, "#font[152]{g}"); l3.DrawLatex(0.24, 0.31, "#font[152]{g}"); l3.DrawLatex(0.38, 0.81, "#font[152]{g^{*}}"); l3.DrawLatex(0.355, 0.16, "#font[152]{g^{*}}"); l3.DrawLatex(0.295, 0.50, "#pi#pi"); l3.DrawLatex(0.345, 0.53, "#eta,#pi^{0}"); l3.DrawLatex(0.70, 0.65, "#pi^{0}"); } void hline (Double_t x, Double_t y) { Double_t dx = 0.1; TLine *l = new TLine(x,y,x+dx,y); l->Draw(); l->SetLineWidth(4); } void arrow (Double_t x1, Double_t y1, Double_t x2, Double_t y2, Int_t ls) { arrow = new TArrow(x1,y1,x2,y2,0.025,"|>"); arrow->SetFillColor(1); arrow->SetFillStyle(1001); arrow->SetLineStyle(ls); arrow->SetAngle(19); arrow->Draw(); }