# # To see the output of this macro, click begin_html here end_html # from ROOT import TCanvas, TPaveText, TPad, TF2 from ROOT import gROOT, gStyle gROOT.Reset() c1 = TCanvas( 'c1', 'Surfaces Drawing Options', 200, 10, 700, 900 ) c1.SetFillColor( 42 ) gStyle.SetFrameFillColor( 42 ) title = TPaveText( .2, 0.96, .8, .995 ) title.SetFillColor( 33 ) title.AddText( 'Examples of Surface options' ) title.Draw() pad1 = TPad( 'pad1', 'Gouraud shading', 0.03, 0.50, 0.98, 0.95, 21 ) pad2 = TPad( 'pad2', 'Color mesh', 0.03, 0.02, 0.98, 0.48, 21 ) pad1.Draw() pad2.Draw() # We generate a 2-D function f2 = TF2( 'f2', 'x**2 + y**2 - x**3 -8*x*y**4', -1, 1.2, -1.5, 1.5 ) f2.SetContour( 48 ) f2.SetFillColor( 45 ) # Draw this function in pad1 with Gouraud shading option pad1.cd() pad1.SetPhi( -80 ) pad1.SetLogz() f2.Draw( 'surf4' ) # Draw this function in pad2 with color mesh option pad2.cd() pad2.SetTheta( 25 ) pad2.SetPhi( -110 ) pad2.SetLogz() f2.Draw( 'surf1' ) c1.Update()