#include "TH2.h" #include "TF1.h" #include "TStyle.h" #include "TCanvas.h" #include "TLine.h" #include "TEntryList.h" #include "TPaveStats.h" #include "TMath.h" const Double_t dxbin = (0.17-0.13)/40; // Bin-width const Double_t sigma = 0.0012; //_____________________________________________________________________ Double_t fdm5(Double_t *xx, Double_t *par) { Double_t x = xx[0]; if (x <= 0.13957) return 0; Double_t xp3 = (x-par[3])*(x-par[3]); Double_t res = dxbin*(par[0]*TMath::Power(x-0.13957, par[1]) + par[2] / 2.5066/par[4]*TMath::Exp(-xp3/2/par[4]/par[4])); return res; } //_____________________________________________________________________ Double_t fdm2(Double_t *xx, Double_t *par) { Double_t x = xx[0]; if (x <= 0.13957) return 0; Double_t xp3 = (x-0.1454)*(x-0.1454); Double_t res = dxbin*(par[0]*TMath::Power(x-0.13957, 0.25) + par[1] / 2.5066/sigma*TMath::Exp(-xp3/2/sigma/sigma)); return res; }